Testing Glass VRay Materials

Posted on April 15, 2013 by admin


… I made 3 different materials and applied them to the same glass object. The first one has IOR of 1.5 and the second has IOR or 1.7. They both have Fresnel reflections turned on. Now, the third material has no Fresnel reflections, but I lowered the reflectiveness to 50% (gray color, RGB: 128/128/128). Let’s see how that looks like…

Another tutorial on Glass Material and simulating of diamonds’ reflection with Dispersion Parameter

Read here

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