Creating Clouds with Vray Environment fog

Posted on April 19, 2013 by admin

cielo

Tutorial by Francesco Legrenzi

One of the most interesting features introduced in V-Ray 1.5 SP3 was VRayEnvironmentFog (VEF). It might look like a simple fog system, similar to the one in 3ds Max, but it’s really more powerful. In fact it can interact with Global Illumination and generate volume caustic effects.

Read here more info

Be the first to leave a comment

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>